a great idea is look what abilities u should learn and what once you shouldnt learn right away like mage and warlock at lvl 1 they should sell their food and water to buy their lvl 1 ability since they get a huge dps boost with it lock get immolate which is rly strong early on and mage get intellect which gives 30mana =1 fireball melee classes wont be able to do this since they only start with food and not mana but rly look at what abilities weapon upgrades etc no need to run to ur trainer if the ability u get isnt worth the walk at that point rather keep doing your quest or mob grind then run 10min, also the weapon upgrade is always a huge thing because u will be able to deal more dmg kill mobs faster a few dps on a weapon can change ur kill speed from 7adds for 10min or 10 adds for 10min
@JPKaos I love the idea of this, no such guides come to mind right now but it can be a feature of this site using the Atlas, and once the database is up, and some tools are on the way such as grind-finders, dps and experience calculators, it would make it easier for people to create these guides by quickly being able to use these tools together. Until then, what @Graysfordays suggested is the way it was done back in the day
Your dedication, is very impressive mate. A huge well done, and Congrats on all you have provided to the community so far.
Many thanks for bringing joy back into the game with your enthusiasm and passion for the game.